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Action Plan
Game Design
2D Game Development
Art
Critical Reflection
Environment Designs
Design
Character Design
Target Audience and Target Platform
Logic/Engine
Critical Reflection
Sound
Critical Reflection
Sounds within my game
Theory Work
Game Engines (Magazine Article)
Graphics (Magazine Article)
Principles of Games Design
Sound In Games (Magazine Article)
Understand Methods and Principles of Sound Design and Production
Unit 1 – Pre-production Techniques for the Creative Media Industries
Task 1 – Understand requirements for a specific media production
Task 2 – Be able to prepare pre-production documentation for a specific media production
Task 3 – Audience and Target Research
Unit 2 – Communication Skills for Creative Media Production
Unit 20 – Computer Game Platforms and Technologies
Task 1 – Understand Game Platform Types
Task 2 – Understand Hardware Technologies for Game Platforms
Task 3 – Understand software technologies for game platforms
Unit 3 – Research Techniques for the Creative Media Industries
Task 1 – Understand the Nature and Purposes of Research in the Creative Media Industries
Task 2 – Be Able to Apply a Range of Research Methods and Techniques
Unit 4 – Creative Media Production Management Project
Be able to manage a production process to create a media product
Unit 7 – Understand The Creative Media Sector
Task 1 – Understand the Structure and Ownership of the Media Sector
Unit 77 – Designing Tests for Computer Games
Task 1 – Understand types of defects present within a game build
New Media
HTML
BOA Digital Webpage Brief
Website Evaluation
What Is HTML?
Meta Web 2.0
Unit 19 – Interactive Graphics
Unit 32 – Creating Idents
Ident Design
What Is an Ident?
Unit 5 – Working to a Brief
Unit 54 – Digital Graphics For Print
Task 1 – What is Digital Graphics Technology?
Task 2 – Skills Development
Task 3 Developing Ideas (BOA Digital Logo Designs)
Unit 56 – Understanding Digital Communication Systems
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